
Figured as i already had an orc, i might as well use a troll for my next experiment. Might be i'll put them together in some rendered image.
This time around i used the superaverage man model provided with zbrush, and altered it to look like a WoW troll. Not quite happy with the head and some proportions yet, but i'll get to it. I simply altered the proportions of the model, made some different hands for it in MAX, and sketched in the basic muscular anatomy.
As is the case for both this and the orc, they will not be looking near as defined as the sculpt in any final render when i set up the skinshader. It will contain three diffuse maps, a normal and displacement map which will change the detail of the base sculpt quite a bit.
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